std::async
that are special, it's the shared state they refer to that is. In the comments that followed that post, it was pointed out that this could change in C++14, but the proposal to that effect was rejected at the standardization committee meeting last month. As Anthony Williams put it in his blog post,Herb Sutter's late paper on the behaviour of the destructor ofstd::future
(N3630) was up next. This is a highly conterversial topic, and yielded much discussion. The crux of the matter is that as currently specified the destructor ofstd::future
blocks if it came from an invocation ofstd::async
, the asynchronous function was run on a separate thread (with thestd::launch::async
policy), and that thread has not yet finished.
[...]
Much of the discussion focused on the potential for breaking existing code, and ways of preventing this. The proposal eventually morphed into a new paper (N3637) which created 2 new types of future:C++14 now has CD ("committee draft") status, but that doesn't mean things can't change. A member of the committee emailed me as follows:waiting_future
andshared_waiting_future
.std::async
would then be changed to return awaiting_future
instead of afuture
. Existing code that compiled unchanged would then keep the existing behaviour; code that changed behaviour would fail to compile. Though the change required to get the desired behaviour would not be extensive, the feeling in the full committee was that this breakage would be too extensive, and the paper was also voted down in full committee.
[The] paper on changing [the behavior of futures referring to shared state from std::async
] was rejected, after a LOT of discussion. The discussion has continued on the reflector, and we may get a NB comment on the C++14 draft about it, but for now there is no change.
My impression is that many committee-watchers had considered a change in the specification for std::async
to be a sure thing, but, as I wrote in yet another blog post, the committee tends to be quite conservative about the possibility of breaking existing code. At this point, that looks to be the line they're going to follow as regards the behavior of (the shared state corresponding to) futures produced by std::async
.Scott
4 comments:
Wow, that really a shame. It would have been nice if they figured this out before C++11 instead of trying to maintain backwards compatibility now.
Very disappointing, there's not even a fully conforming released c++11 compiler yet. Seems like there should still be time to correct this.
@Michael Marcin: I just got word from a member of the committee that there are plans to put forward a revised proposal at the next standardization meeting, and "we're optimistic about its chances." I have no details about this revised proposal, and of course there's no way to say what will happen when it's considered, but I think it's fair to say that this matter is not yet fully settled.
I wonder why wouldn't they consider adding one more bitmask value parameter to 'async'. The parameter that is similar to launch policy, say 'release policy'. The parameter would have say 'terminate', 'detach' and 'join' values. It would also have a default value that would bitwise include all the values and would mean the behaviour the shared state uses right now. That way all current code would be kept correct (as it would use the default value) and the new code writers would have a chance to specify 'release policy' as they need.
Post a Comment