I'd like to add some examples from the mobile realm (smart phones, ebook readers, tablets), but--gasp!--I don't have any such devices. Yes, I'm stuck in a technological time warp hovering in the 1990s. But you're not, and I'm hoping you'll be willing to share with me examples of mobile interfaces that are easy to use correctly and hard to use incorrectly...or that aren't. If you could provide screen shots, that'd be ideal.
I break "easy to use correctly and hard to use incorrectly" down into the following sub-guidelines, so interfaces that either uphold these ideas or trample all over them would be especially helpful:
- Adhere to the principle of least astonishment.
- Choose good names.
- Be consistent.
- Use progressive disclosure.
Thanks for any help you can offer.
Scott